Buzz and Woody Become Frenemies

Toy Story Movie Poster

“One minute you’re defending the whole galaxy and suddenly you find yourself sucking down Darjeeling with Marie Antoinette and her little sister!”


It almost seems inevitable that Toy Story would inaugurate a new era of animation. But strip away the novelty of it being the first feature-length computer-animated film and underneath all that state-of-the-art technological gloss you’ll find its real X-factor: a ruthlessly economical screenplay that wastes nary a line of dialogue as it fully exploits and explores its premise and touches on a wide spectrum of human emotions in a brisk 81 minutes. That and its memorable characters—over and above the slick animation, which is much less impressive-looking now than it was in 1995; over and above the songs of Randy Newman, which have never felt like a snug glove fit to the material—is what keeps kids glued to the screen.

The premise is one of the oldest of all imaginative forms of play: what if our toys were really alive, sentient beings? In Toy Story, the action figures and dolls and army men all lie inert in the presence of humans, but come alive when left unsupervised. This conceit is not merely a good springboard for a story, it also allows director John Lasseter to sidestep the uncanny valley issue that still hampers lifelike animation—toys are meant to symbolically represent people but visually they are recognizably not human.

Mr. Potato Head

From this basic prompt, the team of writers (Joss Whedon, Andrew Stanton,1 Joel Cohen, Alec Sokolow) develop a story that is not only entertaining to the child, but deeply understanding of the child’s world. Toys are a catalyst for imaginative play and exuberant fun, vessels for a wonky, child-eyed personalities, but they’re also a way for children to vicariously playact the lessons their parents are hopefully teaching them through storytelling, discipline, and example—how to be brave, heroic, polite, kind, inclusive; and by contrast, what disrespect, cowardice, cruelty, rowdiness, and unkindness look like. That is to say, Pixar’s breakthrough was as much psychological as it was technological. But then again, that’s not much of a breakthrough because this is the stuff of many great children’s stories.

Like the best family entertainment, its humor is precisely calibrated to be appropriate for children but broadly enjoyable, with enough clever jokes about consumerism and cultural fads tucked in the margins of the kid-friendly stuff to effectively reward the adults in the audience. Of course, many children will glean and appreciate some of the adult-targeted elements, and many adults will find themselves moved by the story’s sentimentality.

The Aliens in the Claw Machine

Beneath the jokes lies a perceptive dual character study. Cowboy Woody’s (Tom Hanks) descent from magnanimous leader of Andy’s (John Morris) toys to jealous saboteur of the usurper spaceman Buzz Lightyear (Tim Allen) essentially makes us forget that we’re watching nonhuman characters (which would become another of Pixar’s specialties—see A Bug’s Life [1998], Cars [2006]). Woody cycles through insecurity, resentment, guilt, and finally, grace. Buzz, meanwhile, plays the outsider twice over: first as the newcomer to an established community—a memorable bunch including coarse Mr. Potato Head (Don Rickles), accommodating Slinky Dog (Jim Varney), neurotic Rex (Wallace Shawn), excitable Hamm the piggybank (John Ratzenberger), and flirtatious Bo Peep (Annie Potts)—but also as the only toy who is not self-aware.

Indeed, after Buzz and Woody haphazardly leave the safe domain of Andy’s house (with Woody attempting to rescue Buzz after being caught red-handed in attempted toy murder)—following his family to Pizza Planet, hiding in the claw machine with the three-eyed green aliens that would serve as the film’s mascots if the whole cast wasn’t already merchandisable, getting kidnapped by Andy’s evil neighbor Sid (Erik von Detten), and fleeing in terror from the gang of cannibalized, mutant toys in Sid’s bedroom-dungeon—their best chance for stealthily returning to Andy’s house is thwarted by an existential crisis triggered by a television commercial for the Buzz Lightyear toy. In this way, his delusion is elevated from a limited ongoing gag to a substantial commentary on identity. Recognizing one another’s struggles, the rivalry gradually gives way to forgiveness.

Sid Gets Ready to Launch Buzz Sky High

That emotional generosity paired with the story’s excitements and fine sense of humor has kept Toy Story evergreen while so many technically superior films have become footnotes in the history of animated filmmaking. Thirty-odd years on, the animation shows its age, especially in the human characters and some of the background environments, but its storytelling remains crisp and refreshing. It speaks to the universal desire not only to be loved but to be lovely, a thing intuited if not comprehended by children. Few films have captured the emotional logic of childhood with such elegance, and fewer still have managed to preserve it within a ripping yarn of a story that retains all the narrative sophistications necessary to entertain a broad audience. I wouldn’t say Disney was in a bad place during the ‘90s—fresh off Beauty and the Beast (1991), Aladdin (1992), and The Lion King (1994)—but Toy Story truly heralded the rebirth of an artform. (The rampant fruits of that rebirth can be debated.)


1. Andrew Stanton has had a hand in every Toy Story film up to the present day, not to mention a few other toss-offs like Finding Nemo (2003) and WALL-E (2008), and finally took the directorial reins for Toy Story 5 (2026).